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Thanks to the wonders of Xbox Live Arcade, we've been able to go back in time and play the original Gauntlet on the 360. The premise of the game was almost too simple: select one of four warriors with varying attributes of speed and strength, then mash the heck out of your buttons until you conquer the evil hoards. In the arcade, Gauntlet was one of the first titles that you could play with four players, and, with friends, Gauntlet was one of the all-time great quarter-suckers. There was no story. You would just grab a friend and mash.
Here in the present, Midway is attempting to revive the hack and slash genre with Gauntlet: Seven Sorrows on current-generation consoles, and hard-core fans of the original will not be disappointed. Seven Sorrows is just good old-fashioned, three-dimensional Gauntlet. You will hack and slash, and you will hack and slash some more.
In its attempt to bring Gauntlet up to date, however, Midway tries to add a strange storyline that just seems out of place. Please, bear with me here: the Emperor Ghost of the once mighty Uricointi Empire is cursed for betraying the four great immortal heroes, the Warrior, the Wizard, the Valkyrie and the Elf. Back in the day, the Emperor coveted the heroes very immortality and the Emperor's trusted six advisors convinced him to trap the heroes in the Great Tree Rit'i Malki, which "grew its very roots into the nexus of magical energy at the bottom of the world."
Full Review
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Published - Midway Games
Developed - Midway Games
Genre - Action
Release Date - December 12, 2005
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